Six Wakes, Mur Lafferty
This is rather different to Mur Lafferty’s other books, The Shambling Guide to New York City and The Ghost Train to New Orleans. Different isn’t bad, though if you’re looking for the same humour and light-heartedness, that’s not so much in evidence (although I’d argue that yes, there is wit). It’s a fascinating locked room mystery in a sci-fi setting, essentially, where the locked room is a generation ship (ish, actually people can survive by being clones or through being in stasis).
I found it riveting, though I guessed early on who the culprit was because I just didn’t latch onto him at all, and wanted it to be him. But half the mystery is also in how the characters are related to each other, and how they got to where they are, and that wasn’t always as easy to figure out. I didn’t love the captain, either, but I did find her and the other characters intriguing — it’s only the culprit who totally didn’t interest me, which might be an individual thing (or might be a giveaway, if other people reacted the same).
That said, while there’s a culprit on board — of course — it’s all part of a larger plot, and you have to figure that out too. And as they say of the MCU: “Everything is connected.”
On top of all that, there’s also some introspecting about identity, brain hacking, the implications of cloning… I found it all entertaining and intriguing, and I’m very glad I managed to get my hands on a copy despite it not being very easily available in the UK (at least when I read it).